Zombies by Ambient.Impact ------------------------- Credits: - original models and textures from HL PS2 by VALVe and Gearbox - some textures from the Blue Shift HD Pack, by Gearbox - bodies of barney and soldier zombies from PS2 Barney and PS2 hgrunt - various parts and textures taken from HIT's old zombies - boot and pouch textures on soldier zombie taken from RTCW Tools used: - MilkShape 3D 1.7.4 - LithUnwrap 1.3 - Adobe Photoshop CS - studiomdl by VALVe - Kratisto's Half-Life MDL Decompiler 1.2 - EditPad Lite Changes: 1.0 - Initial Release - tweaked blood texture overlays to look more real - added new boot and pouch textures to the soldier zombie - added improved headcrab skin, also added little "beady" eyes - added chest (mouth) texture from the HIT SC 3.0 zombies - added broken chest armour bits from HIT zombies - added missing (old animations) that previously only had placeholders - fixed soldier zombie hitboxes to make it harder to kill, like the original - misc texture tweaks and fixes all over the place 1.3 - March 23, 2005 - scientist zombie - removed RTCW textures, replaced with new ones from scientists - remade the model, using the PS2 version as a base (higher poly, animated coat) - added detailed belt and torn shirt - applied smoothing groups - split final model into sequence groups, to optimize memory usage on low to mid-range systems - Barney zombie - NO CHANGES - soldier zombie - NO CHANGES Ambient.Impact www.hl-improvement.com